Halo 5: Guardians

Halo 5: Guardians
Cover art featuring Spartan Locke (left) and Master Chief (right), with a Guardian rising in the background
Developer(s)343 Industries
Publisher(s)Microsoft Studios
Director(s)
Producer(s)Chris Lee
Designer(s)Brad Welch
Programmer(s)David Berger
Artist(s)
  • Nicolas Bouvier
  • Neill Harrison
Writer(s)Brian Reed
Composer(s)Kazuma Jinnouchi
SeriesHalo
Platform(s)Xbox One
ReleaseOctober 27, 2015
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Halo 5: Guardians is a 2015 first-person shooter video game developed by 343 Industries, published by Microsoft Studios, and released worldwide for the Xbox One game console on October 27, 2015. The plot follows two fireteams of human supersoldiers: Blue Team, led by Master Chief, and Fireteam Osiris, led by Spartan Locke. When Blue Team goes absent without leave to track down the artificial intelligence construct Cortana, Master Chief's loyalty is called into question and Fireteam Osiris is sent to retrieve him.

343 Industries started to plan Halo 5 shortly after the release of its predecessor, Halo 4. In late 2012, the team set goals for the game, including larger campaign and multiplayer areas. Like Halo 4, it uses motion capture for character animation. It features new abilities and character designs, but does not feature any offline capabilities or local networking. It has a game engine that scales its resolution to maintain a frame rate of 60 frames per second.

Microsoft announced the game at E3 2013. The game sold five million units within three months and is the second-best selling game for the Xbox One. Upon release, Halo 5 received positive reviews from critics, with praise directed at its gameplay, visuals, level design and multiplayer modes. However, the game's single-player campaign met divided responses, with criticism directed at its story, writing, and ending. A sequel, Halo Infinite, was released on December 8, 2021.


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